Friday 15 January 2016

iOS Update 1.2.8 is Live!

iOS update 1.2.8 is here, with new content, bug fixes and more. Here’s what’s new: 

  • New level cap: 85;
  • Added new gear: Bandit's Shank, Odin's Plate, Soldier's Cap and Holy Relic;
  • Added new items: Recover Scroll, Magic Ticket and Throwing Axes;
  • Added new skills: Throw Power and Holy Magic;
  • Added new spell: Ninjitsu (skill name has been changed to "Ninja Training");
  • Adjusted prices on some items and gear to normalize pricing structure;
  • Changed skill names for clarity and added required skill trees; players should not lose any current skill points invested but may need to unlock "earlier" skills to add more points;
  • Added new attributes for thrown weapons, damage types, and autohit/autoattack spells;
  • Fixed issue with rare monsters not spawning;
  • Altered magic missile to ignore static objects;
  • Updated iCloud Sync confirmation window to help clarify data that will be restored;
  • Made some "behind the scenes" tweaks to code and UI
As always, follow our devblog at http://dashquest.tinytitanstudios.com. Happy dashing!

Wednesday 13 January 2016

The Cube is BACK!


Happy Cube Death Arena has a new update available on Google Play!

In Happy Cube Death Arena, it's up to you to keep your friendly Cube from meeting certain doom! Jump, double jump and ground pound your way past deadly spikes, rollers and lasers. It's going to take perfect timing and fast reflexes to keep your little buddy from becoming an UNHAPPY Cube!
Play this updated version of the MOST challenging and ADDICTIVE game on the App Store today!
How many death traps can your Happy Cube jump? Find out now!

Features:

  • 1x Happy Cube (Blue in color)
  • 20+ unique, AWESOME unlockable skins for your Cube
  • NEW in version 1.3 - Dash Quest Cube skin
  • NEW in version 1.3 - Updated point system to earn unlockable skins
  • Incredibly addictive gameplay
  • Beautiful HD graphics
  • Challenging replay factor
  • Game Center Leaderboard and Achievements
  • Version 1. 3 - Minor fixes and UI improvements

Saturday 9 January 2016

Update 1.2.8 is live on Android

Android update 1.2.8 is here, with new content, bug fixes and more. Here’s what’s new: 
  • New level cap: 85;
  • Added new gear: Bandit's Shank, Odin's Plate, Soldier's Cap and Holy Relic;
  • Added new items: Recover Scroll, Magic Ticket and Throwing Axes;
  • Added new skills: Throw Power and Holy Magic;
  • Added new spell: Ninjitsu (skill name has been changed to "Ninja Training");
  • Adjusted prices on some items and gear to normalize pricing structure;
  • Changed skill names for clarity and added required skill trees; players should not lose any current skill points invested but may need to unlock "earlier" skills to add more points;
  • Added new attributes for thrown weapons, damage types, and autohit/autoattack spells;
  • Fixed issue with rare monsters not spawning;
  • Altered magic missile to ignore static objects;
  • Made some "behind the scenes" tweaks to code and UI

As always, follow our devblog at http://dashquest.tinytitanstudios.com. Happy dashing!

Friday 8 January 2016

Meet the Team - Our new hire, Ali Al-Wasiti

Tiny Titan Studios would like to officially welcome our newest team member, Ali "Vexe" Al-Wasiti!

Ali is a programmer who recently came to Canada from the republic of Georgia. He's currently working on some of the framework for future projects, as well as making some of our development tools for "Dash Quest" more efficient.

Ali is a huge fan of classic survival horror titles, like the Resident Evil series, as well as Parasite Eve II, the original Crash Bandicoot, Metal Gear Solid, and many others. In his spare time, he likes to draw and play freestyle soccer, and is an avid chess player.

He's also a fan of metal music, as you might be able to tell from this photo we took with Tiny Titan CEO Jeff Evans:

Too much metal for one hand.

Welcome to the team, Ali, from all of us here at Tiny Titan Studios!

Dash Quest v1.2.7 is live on iOS

Apple users, version 1.2.7 has arrived with new content, bug fixes and more. Here's a summary of what's new:
  • Increased level cap to 80;
  • Added 5 new gear pieces: Veteran's Rapier, Molten Mace, Lunar Amulet, Pegasus Treads and Master Thief's Gear;
  • Added  4 new items: Latte, Holy Bomb, Barrier Scroll and Magic Missile Scroll;
  • Added 3 new skills:  Flame Stoker, Brute Force and Storm Caller;
  • Added a new spell Lightning Orb:  a lightning sphere ricochets among enemies;
  • Added bonus for daily logins and added new achievement: Endurance Runner
  • Added support for spell scroll consumables; buy a single use scroll to cast spells and further customize your character build;
  • Added iCloud support: game state will now save to iCloud at the end of a run and can be synced to an alternate Apple device;
  • Fixed bug with Holy damage not occurring at the correct frequency;
  • Fixed bug with intro chime playing during boss battles;
  • Added Epic Coin Doubler Key Item and IAP support;
  • Overhauled event system and updated current in-game events;
  • Made various UI tweaks and style updates in descriptions and dialogue;
  • Known issues: rare monsters are currently not spawning. This has been addressed and will be fixed in update 1.2.8
As always, follow our devblog at http://dashquest.tinytitanstudios.com. Happy dashing!